Developed by Bluehole Studio
Published by En Masse Entertainment, Gameforge
Genres: Role-playing (RPG), Adventure
For those new to tera
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The world of Tera began a long, long time ago when two titans of unimaginable power, Arun and Shara, met in a formless void. For unknown reasons they fell asleep. And as they slept, they dreamt, and their dreams become reality. Their dreams led to the formation of twelve gods and associated “mortals” (i.e races). The gods eventually went to war based upon scheming, rivalries, etc. The gods also brought the mortals into the war’s battles. These wars left most of the gods dead, imprisoned, or otherwise diminished. The god wars also impacted the mortals as some races were wiped out. Others, like the Baraka and the Castanics, emerged from the conflict itself. And as Tera begins, the Humans, High elves, Amani, Castanics, Baraka, and Poporis have banded together to fight a menace from beyond their world known as the Argons, a metallic race from the Underworld.
Tera is an action combat MMO where you aim your attacks and dodge telegraphed attacks from your foes. The telegraphs are visible red zones, that appear in different shapes and sizes, on the ground for the current mob you’re engaged with. There are thirteen classes in the Windows PC version with the Reaper class unlocking after you have a toon at level 40. Another original selling point of Tera was the fact you’ll encounter BAMs (a.k.a. “Big-Ass Monsters”) in dungeons and open-world content. Tera is a free-to-play experience, with no artificial cap on classes, zones, what you can do, etc. All the content in the game can be experienced without buying anything. There is of course an in-game store that offers cosmetic items and services to make your journey to end game a bit quicker as well as their paid subscription option, elite status.